Well this is new– Me actually posting to my own blog. XD
Ok, so a while back I and a good friend who remains anonymous were playing with texture painting. Well he was, I was just a crack-pot tinkering with what he was discovering. BUT…I did get something new out of it that . . . → Read More: Seamless Texturing in Blender
So I know it has been a long time since posting here, I am living in reality so much I don’t even have time to share about it! There are new things like gardening and raising poultry…. But I have been blending on the occasion. I have been sketching a few things here and there, . . . → Read More: Dusting it all off!!
For the fun of it I shot a bunch of stuff today. The lighting was superb outside, enjoy! Use them however you want, attribution optional but appreciated! I suppose you can call it CC courtesy. I took them with a Canon Powershot S95 [need a 60D soon...] f-4.0 mostly, iso-100, changed time to . . . → Read More: Random Textures 1
EDIT/UPDATE–This is called Halftone. I got excited and caught up in the style and didn’t even bother to research it much, now I know!
So I have been working on some toon shader stuff sitting at SeaBUG. With the help of a fellow blenderhead namely- Joey aka vertinflow, I have combined a . . . → Read More: Textured Terminators/ Comic Dot Effect
I have been working on a more flexible cel-shading toon shader for Blender. I have come up with a solution I feel is intuitive and good for live [GLSL] adjusting. I will eventually learn how to use drivers to make this even MORE efficient for production–that way you do not have to go to another . . . → Read More: Toon Shader + Freestyle
First of all, this is NOT the official Freestyle logo, it does however use the official Blender 3D logo.
This was a great learning piece for me. I have no special skills in animation, I simply made what looked right to me. I have studied briefly the principals of classic animation and used what came . . . → Read More: Blender/Freestyle Logo Fun
This is a continuation of Freestyle Intro. It is an attempt to give a quick results to those who are curious about Freestyle. I am an enthusiastic user with no ties to the development team, all information here is provided as-is, and is subject to correction. Basically, it works for me, it should work for . . . → Read More: Freestyle Intro (Parameter Edit Mode)
This is an attempt to give a quick results to those who are curious about Freestyle. I am an enthusiastic user with no ties to the development team, all information here is provided as-is, and is subject to correction. Basically, it works for me, it should work for you.
The first thing we need to . . . → Read More: Freestyle Intro (Scripting Mode)
And now since I have been ramping back up in the Freestyle department…I give you a bit of Sintel Lite [model by BenDansie via blendswap.com].
The only downside is that the build I am using right now is still a bit unstable, I was having issues moving some . . . → Read More: Sintel Lite Freestyle