Textured Terminators/ Comic Dot Effect

EDIT/UPDATE–This is called Halftone. I got excited and caught up in the style and didn’t even bother to research it much, now I know!

So I have been working on some toon shader stuff sitting at SeaBUG.  With the help of a fellow blenderhead namely- Joey aka vertinflow, I have combined a node setup he was using with the basic toon node setup. The structure is very similar, but now I am utilizing shader settings to help with this comic look.  I have yet to refine a few things but I am very satisfied with the results so far:

 

This uses the same light setup as the basic toon shader I made, use only one light. The dots are mapped to the camera vector.  Cheers!

Oh and this: you can change the size of the dots easily, and it is all a material node setup and LIVE with GLSL enabled.

  • mzungu

    Jikz, great look! Would like to see that overlaid with Freestyle lines! Any chance of posting the node tree?

    Cheers,
    mzungu

  • jikz

    Yes i will be posting more on this when things are more refined. The setup had scaling issues with veiwport vs the render. I have fixed that and am now working on a custom property for some of the settings to make it more user friendly. Thanks for the response and i have already put lines on it as a test, it looos sweet!

  • http://www.estudiopintamonos.cl/ looch

    nice, you should show a bit more of how yo did it!

  • Renderluz

    Fantastic!